How does one talk about the card game Emu Ranchers without saying something clever about the real world of emu ranching? One would be hard pressed to avoid interweaving tidbits about the second-largest bird in the world (by height) as… Read More ›
Reviews
A Review of Grid-Hammer — Getting Off The Grid
Support, or read more about Grid-Hammer on Kickstarter! It seems at one time or another every major science fiction franchise features at least one scene with people or aliens huddled around a futuristic-looking board game. Star Trek featured Tri-Dimensional Chess… Read More ›
A Review of Star Wars: X-Wing — Conjure Your Inner General Dodonna
I used to run around the house in my Spider Man Underoos, TIE fighter in one hand, X-Wing in the other, until my wife told me to find something better to do with my time. Well, I found something better… Read More ›
An Army Lives, Eats, Sleeps and Fights as A Team — A Review of D-Day Dice
On June 6, 1944, more than 160,000 troops, supported by 5,000 Ships and 13,000 aircraft, took part in the D-Day invasion. By day’s end, the Allies gained a foot hold in Normandy, but the cost was high — more than… Read More ›
Only Fools Lose Fool’s Landing — A Review of Forbidden Island
Forbidden Island is an excellent entry-level cooperative game. Thematically, you are a group of 2-4 adventurers with unique skills on a quest to collectively retrieve four artifacts from a sinking island. If you accomplish this mission and all the adventurers… Read More ›
What? We Invaded Canada? A Review of 1812: Invasion of Canada
What, we invaded Canada? Yep, the United States did that, and you can have some fun re-enacting this battle in an evening with two to five players in one of Academy Game’s latest offerings, 1812, The Invasion of Canada, the… Read More ›